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Devblog 3: Shadows, Editor and Deferred Shading

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Devblog 3: Shadows, Editor and Deferred Shading
IndieDB Articles 1h ago

Devblog 3: Shadows, Editor and Deferred Shading

Blacksmith is starting to take shape. Now with shadow maps and deferred shading, the engine is becoming far more usable. A level editor has been added, and the material pipeline has been heavily updated.