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Banjo-Kazooie cover

Banjo-Kazooie 1998

Platform by Rare, published by Nintendo.

78
Critics
aggregate score
82
Players
IGDB rating
18 h to beat
main story, 18 h for everything

About

Trouble brews when Gruntilda the witch captures the unbearably beautiful cub, Tooty. But before the grisly hag can steal the bear's good looks, big brother Banjo and his fine-feathered friend, Kazooie, join forces to stop her. Combining their 24 moves and special powers, Banjo and Kazooie will fend off armies of beasts. Bear and bird must hunt down the 100 puzzle pieces and 900 musical notes that will ultimately lead them to Gruntilda. However. miles of swamp, desert, and snow and one bear of an adventure stand in their way.

Story

The evil witch of Spiral Mountain, Gruntilda, is inside her lair, asking her cauldron Dingpot questions about who is the 'nicest and fairest of them all', to which Dingpot reluctantly answers, "You are, mistress". She gloats over her "beauty", until Dingpot finally breaks his 'silence' and tells the witch that Tooty, another inhabitant of Spiral Mountain, is actually the prettiest and the fairest of them all. Grunty reacts angrily and decides to kidnap Tooty in order to steal her beauty. She grabs her broom and sets off immediately. Meanwhile, Tooty is running around Spiral Mountain, when she is greeted by Bottles in front of Banjo's House. She eagerly tells Bottles that she is going on an adventure with her brother, Banjo. Inside the house, Banjo is sleeping soundly, with his breegull friend, Kazooie, napping in his backpack. Tooty and Bottles are still talking, until Bottles spots Grunty in the distance, but confuses her for Banjo (due to his shortsightedness). Grunty immediately goes for Tooty, and a struggle ensues. Kazooie, eager for action and adventure, overhears the clamor outside as well as Bottles' cries for help and tries to wake Banjo up. Banjo and Kazooie leave their house, only to discover that Grunty has gone off and kidnapped Tooty! Bottles tells the bear and bird that they must venture through Gruntilda's Lair to rescue Tooty. Bottles offers to prepare the duo to fight Gruntilda by teaching them some basic moves and repairing the bridge leading to the lair's entrance. Banjo and Kazooie set off on an adventure into the lair to save Tooty.

What is happening now

Banjo-Kazooie remains one of Nintendo 64's most celebrated platformers since its 1998 debut, a whimsical adventure pairing the titular bear and bird through colorful worlds filled with collectibles and personality. The franchise has seen limited activity since its original releases, though it maintains a devoted following. Recent coverage has centered on the possibility of a new entry. Toys for Bob, currently developing Spyro: A Realm Beyond, has expressed interest in making a Banjo-Kazooie sequel, while composer Grant Kirkhope indicated that three studios have pitched sequels to Xbox without success, though he noted a slight chance remains. Meanwhile, Rare has been more active with the existing games: new native ports for Evercade were developed with source code access and additional content, alongside a PC port from the Harbour Masters team. Despite persistent fan interest and developer enthusiasm, any new mainline installment remains dependent on Xbox's decision.

How long to beat Banjo-Kazooie

from 4 players
Completionisteverything the game has
18 h

More in the Banjo-Kazooie series

1 other title

From the people behind Banjo-Kazooie

shared cast and crew

Games like Banjo-Kazooie

same kind of game, other series

Cast and crew

1 credits

Crew

Media

Banjo-Kazooie screenshot

Releases

Platform
Date
1998 (Brazil first)

Earliest full release on each platform; regional dates can differ.

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