About
Jet Set Willy is a flip-screen platform game in which the player moves the protagonist, Willy, from room to room in his mansion collecting objects. Unlike the screen-by-screen style of its prequel, the player can explore the mansion at will.
Story
A tired Miner Willy has to tidy up all the items left around his house after a huge party. With this done, his housekeeper Maria will let him go to bed. Willy's mansion was bought with the wealth obtained from his adventures in Manic Miner, but much of it remains unexplored and it appears to be full of strange creatures, possibly a result of the previous (missing) owner's experiments. Willy must explore the enormous mansion and its grounds (including a beach and a yacht) to fully tidy up the house so he can get some much-needed sleep.
What is happening now
Jet Set Willy is a platform-adventure game that arrived on the ZX Spectrum and numerous other 8-bit computers in late 1984, becoming a defining title for the era. The game showcased British developer Matthew Smith's distinctive design sensibilities - marked by offbeat creativity and anarchic level design - across its sprawling, surreal mansion setting. Recent coverage has focused on Smith's broader legacy within early Spectrum development, with a new compilation highlighting his influential body of work and the game's memorable, unconventional presentation that helped establish the platform's identity during its most fertile creative period.
Media
Releases
First release date. Per-platform and regional dates, editions and remasters are not in the database yet.