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"We sat down and watched a lot of old action movies," — Onimusha: Way of the Sword's developers on crafting intense combat, difficulty, the Switch 2 version, and more

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Just ahead of the game's launch, we talk to the producer and director of Onimusha: Way of the Sword, learning about its combat design, historical focus, how Genma are designed, and more.

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"We sat down and watched a lot of old action movies," — Onimusha: Way of the Sword's developers on crafting intense combat, difficulty, the Switch 2 version, and more
RPGSite 2h ago

"We sat down and watched a lot of old action movies," — Onimusha: Way of the Sword's developers on crafting intense combat, difficulty, the Switch 2 version, and more

Just ahead of the game's launch, we talk to the producer and director of Onimusha: Way of the Sword, learning about its combat design, historical focus, how Genma are designed, and more.