Lucasfilm's gaming leadership has signaled a shift toward broader developer partnerships, stepping back from reliance on blockbuster studios. Douglas Reilly indicated the company intends to collaborate across the scale - from established publishers to smaller independent teams - in crafting forthcoming Star Wars projects. The remarks suggest Lucasfilm is willing to take creative risks beyond traditional AAA approaches, potentially opening the franchise to more varied game types and visions than past efforts have delivered.
- Lucasfilm is pursuing partnerships with developers of all sizes, not just major publishers, for Star Wars games.
- The company believes smaller studios are capable of producing quality Star Wars experiences.
- This approach signals intent to diversify the franchise's gaming portfolio beyond conventional blockbuster releases.
Lucasfilm's openness to smaller developers could inject fresh creative ideas into a Star Wars gaming slate that's historically been tied to major publishers, potentially breaking the cycle of cancelled or underperforming projects.
All coverage
Star Wars Games Will “Continue to Surprise” Fans, Says Lucasfilm Exec
Lucasfilms' Douglas Reilly spoke about how the company wants to work with big and small developers to develop new Star Wars experiences.
After Star Wars: Zero Company and Galactic Racer, Lucasfilm says it will "continue to surprise"
"You don't have to necessarily be a top five publisher to make a great Star Wars game"