About
After a long escape with your dog from past natural disasters in your hometown, you find a place that resembles an old village. Night is falling, so the player has decided to sleep near an old house he found.
What is happening now
Growth is an adventure game scheduled for release on PC in late 2026. Given the thin coverage directly tied to this specific title, details about its gameplay, mechanics, or development remain limited at this stage. The broader gaming industry landscape leading up to Growth's release shows significant momentum in mobile and casual gaming sectors, particularly in emerging markets like China and Southeast Asia. Samsung's push into smart TV gaming has generated substantial interest in casual and party titles, while regional gaming conferences including Vietnam Game Connect have reported record attendance. Industry observers continue to monitor how AI integration, monetization strategies, and platform expansion will shape the commercial viability of new releases entering an increasingly crowded market.
More in the Growth series
1 other titleGames like Growth
same kind of game, other seriesMedia
Releases
Earliest full release on each platform; regional dates can differ.
PC and Steam Deck
Steam store pageRequirements and Deck status as listed on Steam, checked Oct 28, 2026.
Growth player count
concurrent players on SteamPlayers counted on Steam every one to six hours; the daily peak is the highest count of the day.
In the news
All 57 storiesMore headlines - the next 49
- Harvey Elliott named chair of Ukie as trade body targets next phase of UK growth Oct 7, 2026
- 'We've Started To Return To Growth' - Asha Sharma Updates Employees On Xbox's Plans For The Future Oct 7, 2026
- "After an all-time low, we've started to return to growth" - Asha Sharma touts Xbox turnaround after drastic restructuring and many hundreds of layoffs Oct 7, 2026
- Xbox first-party releases return to growth after "all-time low" Oct 7, 2026
- Free-to-play playtime is broadly flat as gacha RPGs drive PC growth, says Newzoo Oct 5, 2026
- Tabletop Growth Partners launches to provide growth for tabletop brands Oct 2, 2026
- Capcom Leads Japan’s Premium Game Growth on Requiem Sales Sep 25, 2026
- No "single model" for growth, says Newzoo Sep 23, 2026
- Stars Reach talks up building updates as it promises to ‘pay attention to growth’ and ‘features, not just fires’ Sep 22, 2026
- Smadex refreshes brand as Performance CTV becomes growth engine Sep 18, 2026
- Regulated lottery growth drives OpenBet’s OmniLogic deal Sep 17, 2026
- RAVEN2 - ZERO Lets Players Enter an Apocalyptic MMORPG Where Growth Is Tied to Gameplay Sep 16, 2026
- Domain Paradox: Growth Announced at Ukrainian Games Festival 2026 Aug 22, 2026
- Nexus Games Conference 2026 will highlight Ireland’s growth in the game industry | interviews Aug 21, 2026
- SNK sees operating loss of $125 million and widening deficit despite revenue growth Aug 21, 2026
- ARC Raiders continues to provide growth for Embark Studio's parent company, despite falling Steam figures Aug 17, 2026
- Nihon Falcom reports 111% revenue growth and 485% profit growth in the past three quarters, citing worldwide success of Trails in the Sky 1st Chapter Aug 13, 2026
- Liftoff shares its views on gaming growth in 1st earnings call after IPO Aug 12, 2026
- Pokémon Co. discusses the franchise's growth in Singapore, details Pokémon RUN 30 and Changi Airport events Aug 12, 2026
- The Pokémon Company Comments On Singapore’s Explosive Growth In Pokémon Fans Aug 12, 2026
- Blizzard Becomes Xbox’s Top-Performing Studio, President Tells Staff, as Diablo 4 and Overwatch Fuel Back-to-Back Growth Aug 11, 2026
- Profit has returned to growth — and other highlights from the semi-annual report of Paradox Interactive Aug 10, 2026
- Copa Fantasy finalising $750,000 seed round to accelerate growth Aug 10, 2026
- Diablo 4: Lord of Hatred and Overwatch's resurgence reportedly drove Blizzard to its "first back-to-back years of growth" in almost 10 years Aug 9, 2026
- Take-Two Interactive says UGC helped drive Grand Theft Auto growth in Q1 2027 Aug 7, 2026
- Devolver Digital wants to get off the stock market, because 'the ongoing challenge of delivering growth in line with market expectations' just isn't worth the headaches Aug 6, 2026
- China is not a translated market: How global game publishers can prepare for growth Aug 3, 2026
- Xbox CEO Outlines Future Plans for Growth in New Internal Memo – Rumor Jul 31, 2026
- Xbox Sets Ambitious Target of 500 Million Daily Users by 2030 Through Multi-Platform Growth Jul 31, 2026
- Asha Sharma Says Xbox Will See Growth In 2027 After Latest Reset Jul 31, 2026
- Xbox outlines the future: Asha Sharma promises a major push for consoles and faster growth Jul 31, 2026
- Xbox revenue dropped in Q4, but CEO Asha Sharma keeps promising that growth is coming Jul 30, 2026
- Satya Nadella Demands Xbox Returns to Growth by 2027, but Revenue Is Falling, and Every Console Loses Money Jul 30, 2026
- Satya Nadella: "Xbox is expected to return the business to growth in fiscal 2027" Jul 30, 2026
- Warframe has seen "massive growth" and is "really thriving," says company president Jul 29, 2026
- As Destiny 2 is laid to rest, Warframe is experiencing 'massive growth,' studio boss says Jul 28, 2026
- Revenue Growth — and Other Successes in Capcom’s Quarterly Report Jul 28, 2026
- Stillfront’s "key franchises" see second consecutive quarter of double-digit organic growth Jul 28, 2026
- The Growth of Social Casino Sweepstakes Mechanics in Casual Gaming Jul 28, 2026
- Playstrom and SayGames eye PC growth with Shipping Store Simulator 2037 Jul 24, 2026
- What the Growth of Mobile-First Streaming Apps Tells Us About How People Socialise Online Jul 24, 2026
- Intel reports strongest revenue growth in 15 years thanks to AI boom Jul 23, 2026
- Vietnam Game Connect 2026 reports more than 40% attendance growth Jul 23, 2026
- Why Client Retention is Key to B2B Growth in 2026 Jul 21, 2026
- Positive Thinking Exercises: Simple Steps for Personal Growth Jul 17, 2026
- Nodwin Gaming presses play on MENA growth with Teemu Koski as CEO Jul 16, 2026
- Steam study of over 53,000 games finds "60 – 90% of the growth" in monthly releases on Valve's store is from games using AI and "almost none of them make money" Jul 15, 2026
- Samsung’s CTV gaming push delivers 200% growth in casual and party games | exclusive Jul 15, 2026
- ToBid: Helping global mobile games unlock growth opportunities in China Jul 13, 2026