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MIRESI Dev Admits Team Already Knew Its Combat Felt Slow and Character Models Needed Improvement
MIRESI: Invisible Future has spent much of the past year appearing at events and giving players a closer look at Control9’s upcoming character-focused RPG, along with open pre-registration. Those public builds have also exposed parts of the game that still need work, and the deve…
Our RTS Combat System Turned Out to Be Harder Than We Thought! | InterDAX
We started developing the combat system, and it turned out to be more difficult than we expected.
Diablo 5 director says "any challenge can be overcome with the right build" amid combat questions
"We are designing to the core tenet of ARPGs"
Stars Reach promises it will be adding professions and improvements to combat soon
“Everybody’s waiting for loops, right?” That’s one of the things that Stars Reach’s Raph Koster admits in the sandbox’s latest video, and while there isn’t a great deal of detail shared about just what gameplay additions are being added, it is one of the things promised to be nex…
Interview: Monster Hunter Outlanders dev team talks mobile ports, the thrill of the hunt, and absolutely no auto combat
It's an exciting day for Monster Hunter fans, as Monster Hunter Outlanders has just unveiled its official launch date - and it's closer than you might think! I personally spent a couple of exhilarating days with the MHO team over in Shenzhen, China, and while that's an entirely s…
Enshrouded highlights combat updates for mages and performance improvements arriving in its 1.0 release
With only a couple of weeks remaining before survival sandbox Enshrouded makes its 1.0 release, the devs have been primarily keeping their heads down to get the full launch prepared and ready, but they also have peeked up a couple of times to dig in to some of the significant upd…
Massively Overthinking: Does action combat have too much of a negative effect on MMORPG scales?
A couple of weeks ago, the devs of Guild Wars 3 talked up the MMORPG’s combat model and how its design pretty much necessitated smaller MMO group sizes in order for combat to be legible. Reactions to this and to other reports about the game’s battle system seem to have had a comm…
Wildkin combat update: learnable moves and faster leveling
Wildkin’s browser RPG beta now has learnable creature abilities, three moves you can change between battles, varied enemy choices and 35% more XP. The expanded island map also fills the game screen.
SlashZero Demo Extended on Steam and PlayStation, Update Improves Airborne Combat
Skystone Games and Streetlamp Studio have announced that the SlashZero demo will remain available on Steam and PlayStation beyond its previously planned end date. A new removal date has not been confirmed and will be shared separately. The extension follows feedback from players…
The Blood of Dawnwalker Update to Add Easier Difficulty Setting for Players Who Don't Want Combat
The first major The Blood of Dawnwalker update will introduce an easier difficulty option for "people who don't want to experience combat" when it launches in October.
The Blood of Dawnwalker October Patch Introduces A Narrative-Focused Story Mode and Combat Fixes
The Blood of Dawnwalker prepares for its first major content update in October, introducing critical quality-of-life additions and a new difficulty mode for players in Vale Sangora. The post The Blood of Dawnwalker October Patch Introduces A Narrative-Focused Story Mode and Comba…
"We are constructing a system that has the best of both worlds for battle systems" - Gust chats with us about Atelier Karia's combat, potential plans for a third game, how 'Maomao in an Atelier game' led to The Apothecary Diaries, and more
We chat with Gust's Junzo Hosoi and Daiki Fukui about Atelier Karia and The Apothecary Diaries: The False Imperial Brother going over player feedback, battle mechanics, Switch 2, and more.
Sephiria Review: A delightful pixel-art action-RPG with clever combat and smart systems
Sephiria is a highly engaging action-roguelite about a bunny, a sword, and careful inventory management.
Heart of the Beast Review: Brad Pitt and His Combat Dog Go Ruffin' It in the Wild
Heart of the Beast is a gripping wilderness survival film that will work especially well on dog lovers and those who like to see Brad Pitt get beaten up.
The Daily Grind: What’s most important to you in an MMORPG: graphics, combat, community, or lore?
Today’s question to you fine folks is just straight-up ripped from a Reddit thread that asked the same thing. Yes, this is me working smarter and not harder, and I will not apologize for it. Provenance aside, though, I thought this was an interesting question to pose! Personally…
Last Reach Unveiled as a Challenging New Druid RPG With Skill-Based Combat
Greengage Games has officially revealed its debut game, Last Reach, a third-person action-adventure RPG, coming to PC via Steam.
The Blood of Dawnwalker getting a new difficulty option, combat changes and more in game's first "big" patch scheduled for early October
Speaking to Eurogamer, The Blood of Dawnwalker game director Konrad Tomaszkiewicz has discussed several game improvements coming in a "big patch" currently scheduled for early October - including a brand new difficulty option, combat targeting changes, and making it easier to esc…
Get lost in the world of Ledgerbound, a tactical combat, dating, and resource management RPG
Few games in recent memory have been as ambitious as Ledgerbound, a thrilling combination of...
Former New World devs unveil a new indie studio and plans for a ‘co-op action combat game’
As our regular readers know full well by now, we were deeply frustrated with Amazon Games’ closure of New World, an MMORPG that might have never cracked the vaunted Big Five, but also appeared to have found its stride just before Amazon pulled the rug out from beneath it. Well, w…
Deified Launches Today With Relic Synergies and Tactical Turn-Based Combat – Screens and Trailer
I wanted to point out the 1.0 release of an interesting roguelite with tactical combat. Deified, developed by French studio Unexpected and published by Goblinz Publishing, is available today, September 21, 2026, for PC. The game launches at $14.99/€14.99, with a 10% discount avai…
Vaewolf's new story trailer takes us down a brutal path of revenge, and shows off the frenetic vampire and werewolf combat
Part vampire, part werewolf, part elf, all fury.
Nodusfall’s Boss Battles Make a Strong Case for Co-Op Combat
Nodusfall’s co-op boss battles impress in a Gamescom demo, while solo play, broader systems and monetization details remain unresolved.
Combat Orders ’42 Dev Diary #2 - The Demo Is Coming
New development diary about Combat Orders ’42. In this report, we'll take a look at how development is progressing, when the demo will be available, and some of the new mechanics I've been working on.
Northern Saga Is an Ogre Battle-Inspired Strategy RPG With Flexible Classes and Formation-Based Combat
And here’s another very interesting title that came up through the TBL Reddit community, and one I’m more than happy to share with you. Developed and published by Bluetome, Northern Saga is an upcoming PC strategy RPG that takes direct inspiration from Ogre Battle, with a particu…
'Star Wars Zero Company' Reviews: Did Opting for Turn-Based Combat Work Wonders?
Released on August 27, 2026, Star Wars Zero Company is set during the Clone Wars era and is a turn-based tactics video game
Devblog #31. Skill Forms in Combat
Devblog is about Skill Forms management during the combat.
Japanese Retailer Bans Listings of Pokemon 30th Anniversary Boxes To Combat Scalpers
The Pokemon Company International and Japanese retailer Mercari have banned listings of sealed Pokemon 30th Anniversary set products in an attempt to prevent scalpers. Read this article on TechRaptor
Astrae Oratio's combat offers real-time turn-based action in sneak peek of its TGS demo
With Tokyo Game Show now underway, we'll be seeing exciting news trickle out of the event. But we've already gotten a sneak peek at some new stuff folks at the show will be seeing for the first time, including a fresh look at combat in the upcoming magical-girl RPG Astrae Oratio!…
Ghost Battalion Is Now Available on Steam With Fast-Paced Sci-Fi Combat
Solo developer Sorin Daraban has announced that Ghost Battalion is now available on PC via Steam. Click here for more details!
GTA 6 Gameplay Leak Shows Lengthy Look At Combat And Vehicle Mechanics
Yet another GTA 6 leak has been shared online, and it's the biggest one yet.
Tomb Raider: Legacy of Atlantis' new combat is built to "showcase some of the things that Lara used to do" on the PS1
"The acrobatic component is really important for the character"
Phantom Blade Zero Details Dozens of Weapons, Massive World, and Stunning Combat in New Deep Dive
S-Game has gone all out to showcase everything that's done into the dark Wuxia epic, which launches on October 29th.
Death Stranding meets party-based tactical combat in mesmerising open world RPG Fog'n'Silence, in which you lead twisted humans through the Afterlife
On viewing the trailer for Fog'n'Silence , I transformed instantly into a caricature of a Texan oilman. "Hoowee!!" I whooped, hurling down my ten gallon hat and firing my ivory-handled six shooter into the air. "I have got to get me some of that Fog'n'Silence!!" The best thing ab…
Stranger Than Heaven Hands-on Showcase Highlights Excellent Combat and World Design
The overhauled combat of Ryu Ga Gotoku Studio's latest action-adventure is showcased across all five eras in stunning detail.
Stranger Than Heaven Combat Gameplay Shown
Sega posted a video for Ryū ga Gotoku Studio's upcoming action adventure title Stranger Than Heaven . The twenty-minute video features Community Manager Carlos Lopez and Associate Director of Product Marketing Brent Gettmann, who showcase the game's combat across three of its era…
Tides of Annihilation: 40-Minute Gameplay Demo Showcases Combat and Boss Battles
What Does the 40-Minute Tides of Annihilation Gameplay Show? The 40-minute gameplay video of Tides of Annihilation reveals a linear, third-person action adventure set in a ruined, modern-day London. Players control Gwendolyn as she navigates locked-room combat encounters and ligh…
Mortal Shell 2 review: "The best Soulslike I've played since Elden Ring thanks to brilliant death-dealing toys and speedy combat"
This speedy sequel speeds up action and stuffs secrets and ideas in every corner of its beautiful open world.
Marvel’s Wolverine Preview: Rage Combat and Pre-X-Men Story
How Does the Combat System Work in Marvel’s Wolverine? The combat system in Marvel’s Wolverine centers on aggressive, parry-driven melee strikes fueled by a three-tiered Rage meter. Players must continuously attack to build Rage, which allows Logan to execute instant kills, perfo…
Spider-Man 2 Mod Is Adding Wall Combat And Slingshots
Spider-Man 3 could learn a lot from the criminally overlooked Web of Shadows.
Here's the 8 Wolverine features we love after 2 hours playing, from Team X to truly brutal combat
After 2 hours of Marvel's Wolverine gameplay, we've found plenty to impress us across its combat and characters
Sega shares new Stranger Than Heaven combat gameplay video
Sega posts 23 minute long Hands-On Combat RGG Roundup video for Stranger Than Heaven.
Baldur's Gate 3 is like a brand-new game with its most popular combat mod
Download a real-time-with-pause combat mod to make Baldur's Gate 3 (and its turn-based combat) feel totally fresh for your next run.
This Skyrim Mod Overhauls Combat With Localized Damage and Better Weapon Balance
Modder ‘Seb263’ has released a cool new mod for The Elder Scrolls V: Skyrim Special Edition. This mod adds localized damage, armor effectiveness, weapon balance, and combat context for deeper, more tactical fights. So, if you’ve been planning to replay this TES game, you might wa…
This Ain't Yakuza! SEGA Showcases Stranger Than Heaven's Complex Combat with Live Gameplay Demo
The Stabbin' of Dojima. One of the most interesting things about Stranger Than Heaven is that developer RGG Studio isn't just repurposing the action combat of its previous games. Instead, the Japanese studio's crafted a new system that sees players control the individual limbs of…
Make every shot count in Perihelion: Rogue Orbit, a space roguelite with EVE-style transversal combat
Perihelion: Rogue Orbit is a 2D space combat roguelite with a simplistic style, but combat that's quite a challenge due to the movement mechanics. Read the full article on GamingOnLinux .
'Persona 4' Remake Is Revolutionizing Its Combat With New Mechanics
Atlus' JRPG remake, Persona 4 Revival, is taking a page out of Persona 5's book with combat mechanics
Control Resonant Removed Weapon Switching and Parrying for “Immediate and Visceral” Combat
While Remedy prototyped both, lead gameplay designer Sergey Mohov said they were ultimately removed in favor of pure offense.
Alpha Complete, Steam Wishlist Live, and Real-Time 3D Space Combat
Veyrasol's alpha testing is complete, our Steam Coming Soon page is live for wishlisting, and we're showing off a new feature: real-time, hands-on 3D fleet combat instead of simulated battle outcomes.
Free Romance Visual Novel ‘Kobayakawa-san Is a Soulslike’ Gets English Release With Soulslike Dating Combat
Developer Hokuto has released an English version of Kobayakawa-san Is a Soulslike, a free romance visual novel that applies soulslike combat commands to romantic aspirations. The English localization was added on August 8, 2026, one day after the game’s initial Japanese release.…
Wo Long 2 producer talks about open-world design, increased three-dimensionality in combat, and addressing parry criticism from the previous game
Wo Long 2: Wings of Ember producer Masakazu Hirayama on some of the game's new and inherited features.